You nod your head and a discreet passage reveals behind your eyes. Its entrance is sealed by a faintly pulsing sigil. When you trace the sigil with your fingertips, the door slides open, revealing a dimly lit hidden archive. Inside, long tables and shelves are laden with worn tomes and faintly humming devices.
1) “Karanlığın İçinde” Twine Script Demo
A playable preview showcasing the branching dialogue and choice-based structure of my interactive story.
To play press here.

2) “Kardiya: The Winds of Fate” – Branching Narrative
A downloadable document mapping out the branching storylines, character arcs, and decision impact points for Kardiya: The Winds of Fate. And a file for how I managed to create the Narrative Design of our text-based RPG.

A Brief Insight into the Narrative Design of Kardiya: The Winds of Fate
PDF version of the game script.
You can play our game throught itch.io and can add to your whislist on Steam.
3) Ustory Interactive Story
An immersive text-based experience allows you to navigate your unique storytelling mechanics via Ustory.

You can read the story from here (can only be open from mobile devices)

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